INFINITY ARMOR — EXPLORATION SERVER 2.12.0-explore.20

1. Extract the entire ZIP into a folder you will keep.
2. Double-click Start-Mac.command (Mac) or start.bat (Windows).
3. In the browser, accept the Minecraft EULA if you agree, then click Start shared world.

Python and Java are set up automatically. First setup needs internet and may take a few minutes.
Keep the launcher/Terminal window open while playing.

When the panel says WORLD IS RUNNING:
- Java 1.21.11: copy the Java address into Multiplayer > Direct Connection.
- Bedrock 26.30–26.51: add a server using the Bedrock address and port in the panel.
- Use devices on the same Wi-Fi. Accept the offered texture packs.

Finished? Click Save & Stop, wait for Ready to start, then Close launcher.
Next time, open the same launcher. Your world and settings stay in this folder.

Linux: run bash start.sh.
More help: README.md. Test results and preview limitations: VALIDATION.md.

NEW SERVER FEATURES
Homes, spawn, shared warps, teleport requests, rules, moderation, and backups.
In Minecraft: /serverhelp
As an operator in a clear 25x25 grassy area: /community buildspawn
Host panel: set your server name, rules, player slots and allowlist.
32 slots is the default limit; real capacity depends on your hardware.

For outside-network friends on an Apple Silicon Mac, open Start-Pinggy-Mac.command after the world starts. It installs the verified free helper on first use, then shows separate temporary Java and Bedrock addresses in the panel. No account sign-in is needed. See PINGGY_JOINING.md. For always-on hosting, read HOSTING.md.

For a fixed joining name on Mac, follow DYNU_JOINING.md: reserve your own free Dynu hostname, save its private API key locally, and forward Java TCP 25565 plus Bedrock UDP 19132 in your router. Start-Dynu-Mac.command keeps that name's IPv4 current while open. Keep the Mac awake and test both editions from another Internet connection. DNS alone does not make the games reachable or guarantee a name forever.

IN MINECRAFT
Admin/OP4: Infinity Menu > Admin editor > choose a player or loaded AI helper > choose a stat > Review > Confirm. Edit health, max health, speed, damage, armor, size, hunger, XP and other supported stats. Enter health or absorption directly; the same confirmation raises its capacity when needed. Equipment bonuses remain separate; reset restores recorded attribute bases. Setting health to zero kills the selected target. AI helpers have their own supported stats; hunger and XP apply to players.
Select the Infinity Menu compass for modes, gear, powers, cosmetics and helpers. INFINITY MENU signs in the themed lobbies open the same controls. /menu remains a shortcut.
New players start in the Main Hub. Existing players can use /hub.
/lobbies — list mode lobbies; /lobby <mode> — visit one.
/play — Survival, Creative, Hardcore, Minigames, Adventure
Tap or right-click the Minigames or Adventure hub entry sign, or use /play minigames or /play adventure, for a chest-like course menu. Tap a course icon. SELECT COURSE signs at course starts reopen the menu.
/minigame parkour, sprint, dropper, redlight, crystalhunt, or colorrush
/adventure ruins or /adventure maze
/guide — directions for your current place; /best — personal minigame times
/leaderboard <map> — fastest saved times on any of the six minigames
Crystal Hunt: touch five amethyst pads once each, in any order. Color Rush: reach the named color before each five-second pulse expires. Your chosen map stays selected after reconnecting, but an unfinished run starts over. Menus and signs still need a real iPad playtest.
/ranks — all achievement rank requirements; /rank — your progress and missing achievements
Enter Creative from its lobby or menu. Select Infinity Menu for the gear catalogue, tool activation, hand swapping and kits. Tap a vanilla icon to equip real Infinity gear. Your previous held item is restored when opening the menu. No /convergence command is required; optional command shortcuts remain. This update still needs a live iPad menu playtest.

Every game mode and rank is free. Complete all three achievements in a group, or exchange Survival items with /trades:
Go — stone pickaxe, iron ingot, Monster Hunter (kill a hostile mob).
Plus — iron pickaxe, diamond, enchant an item.
Pro — enter the Nether, blaze rod, enter the End.
Ultra — defeat the Ender Dragon, enter an End gateway, find an End city.
The highest completed group wins; lower groups are not prerequisites. Earned ranks stay unlocked.
Creative inventory items can trigger item milestones; ranks are not proof of Survival-only play.
New downloads start with Admin-code redemption disabled. Save & Stop, then set a private code in the local host panel. Existing private configuration is retained.
Use /admincode <code> in Minecraft; do not post your code publicly.
Admin grants full OP level 4 and bypasses Infinity gameplay unlocks and ability cooldowns. Keep the code with trusted staff. AI changes still require both reviews. See MEMBERSHIPS.md for revocation.
NEW REWARDS AND TRADES
/rewards — six power presets and eight cosmetics, earned separately from ranks.
/power <id> or /power off — one Survival-only power preset at a time.
/cosmetic <id> or /cosmetic off — choose or hide one earnable particle aura.
/trades — item costs for ranks and powers. /trade <id> previews; /trade <id> confirm pays.
Details: LOBBIES.md, MODES.md, MEMBERSHIPS.md, REWARDS.md and TRADING.md.

HELPERS AND FULL OPERATOR ACCESS
Infinity Menu > AI Helpers > Create your first helper makes a named golem appear nearby on clear ground. Existing helpers appear in your roster.
In the stopped-world panel, the host can connect their installed, signed-in native Codex CLI 0.155.1. Ask Codex then sends explicit questions plus limited game facts to OpenAI using that host account. No API key is required for this provider; account usage limits still apply.
/ai help always answers locally. Ordinary players retain built-in server guidance.
Level-4 operators: /agent spawn buddy, /agent follow buddy, /agent guard buddy, /agent stay buddy, /agent dismiss buddy, /agent list.
Separate OP4 helper action queue: /agent suggest set day; /agent pending; /agent approve <id>. No action runs until a live Codex session reviews and approves the exact proposal from the local console. The six fixed requests are day, night, clear weather, rain, list players, and save world. See AGENTS_GUIDE.md.
Operators can use any power/cosmetic without earning it and switch modes immediately.
Helper menu: /agent menu. Six named helpers per OP4 owner; six AI profiles; /agent ask <name> <question>; /agent squad follow|guard|stay. CLI code-change requests require in-game owner approval and live Codex source review/testing. API asks send a limited Minecraft snapshot; /agent data <name> previews it. More details: AGENTS_GUIDE.md.

Also available through Infinity Menu: building kits, wardrobe and backpack controls. /ptrade <player> starts a mutually confirmed player trade. Try Crystal Hunt and Color Rush. Read EXPANSION.md and EXPLORATION.md.

Missing AI helpers: Infinity Menu > AI Helpers > choose a loaded helper > Bring here. This preserves the existing golem and resumes Follow beside you. Unloaded helpers need their area visited first.

FIXES IN EXPLORE.13
My stats on Bedrock/iPad now uses native buttons and an exact-number form, then Confirm changes. Manual stat edits do not wait for Codex approval. Enter health or absorption directly; Confirm includes any needed capacity increase.
Infinity Menu > Armor sets offers Aurora/Ember with all four pieces, including chestplates. Clear four slots. Bedrock uses native dyed-leather wearables; reconnect for the refreshed pack.
Ultimate Finals equips native spear, mace and elytra mechanics. Golem bodies do not render held gear/wings. Player targeting still requires both approvals.

Creative: real armor, weapons and tools enter empty inventory slots. Infinity Menu > Armor & tools > inventory retries safely. Ranks & subscriptions shows your actual badge and permanent rank. AI Helpers now have native player avatars displaying weapons and elytra; combat remains server AI. Player-target orders still need owner approval and a separate live Codex review.
